Interesting take on the theme, I'm not sure I agree with others that this is a tower defense game, I thinks it's closer to an RTS like Clash Royale (just my opinion).
Nevertheless, I really liked how randomness was used in the gameplay, it creates intense moments on where you need a certain unit, but gets another and have to adapt quickly.
I also like how the enemies doesn't just go straight into 1 lane, adds a lot of difficulty that requires prediction from the player.
Congrats on finishing the jam !
Viewing post in Piece Combat jam comments
Thank you!
I'm not sure what genre it would be, but I think our game is probably most similar to Plants vs Zombies.
When I was setting the difficult I started with the last level and made it insanely hard. It wasn't fun at all... so then I started at the beginning at tried to ease into it. I think there's a lot more we could explore in terms of making the game more fun from that perspective too