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Nice game! I have a soft spot for games that let me catapult rocks at things like this game, so I enjoyed the experience! What I particularly liked was how fast I could end up throwing things - I had a lot of control over how far I threw the rocks, which was great for those countdown bombs where I wouldn't throw them too far, but it was also fun to throw things out at max speed as well, so thank you for giving the player so much control over that! The variety in projectiles was nice as well, and I like how each set had their own sort of playstyle - rocks for just dealing damage, ice for stacking debuffs, and explosives as a high risk/high reward sort of weapon. I would've loved to see more strategy like that in the game; it was great fun to try out each set of projectiles and see how they synergised with one another! And it would've been great to see more content that you mentioned in the devlog too, they're all great ideas! I also liked the graphics of the game, since they were aesthetically pleasing but very readable as well. The enemy designs were also well done - I wanted to see more enemies in game mostly to look at any new designs they'd have! Well done on making this game, it was a fun little experience with a lot of potential for future development!