Nice work! You were spot on in saying this was a chill casual game; I liked how quickly I figured out what to do and how to do it, and it definitely was a chill experience doing so. I liked the gentle difficulty slope at the start of the game as well, how the dice spawn rate gradually increased (or at least felt like it did!) until I got the hang of things. It would've been nice if it built up even more beyond that, I can imagine a screen basically filled with dice being fun in a sort of chaotic way, but I understand that'd probably conflict with the chill feeling of things, so it's alright how it is! The graphics were very nice and simple, particularly that title screen, I really enjoyed how the greenish-blue colour palette worked. It might've been cool to see different palettes too, though - maybe as a reward for getting to a certain score, or collecting a certain powerup? It would've been cool to see the game in red or purple as well! It does still look nice as is, though, and with the chillwave music the whole feel of the game is very nice - I enjoyed the experience, so thank you for making the game!