Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

(I am now in a rush to test as many games as possible to help, so please do not mind the cursory reviewing style.)

controls are QWERTY-only instead of layout-independent, BUT arrow keys are enabled

Oh, sprites! :D Reminds a great many FPSes!

Bwahaha, the mouth-made sounds are HILARIOUS!! XD (I want that ‘dada’ submachine gun!) Actually, I think the game really has its proper style, both visually as to sound (and you made the nice music!)! The hands, the dice, the background clouds… Everything.

own explosions: not hurtful for the player?

Nothing happens when falling?

Haha, even the double laser effect is great! XD (looks like semi-2D) I don’t know, your style has something of an elaborate spoof, pretending to be poor, while actually being awesome.

Even the UI die roll reminds me of the Doom guy UI face animation. XD

enemies seem too strong! :o And too numerous! :o

Great that the dice concept is reused as a gameplay subfeature for the ‘magical spell’ weapon!

Having seen the six Weapons of Greatness, I am stopping here.

Conclusion / Takeaway:

Man, am I glad my way crossed yours and this game!!! XD You had me laughing inwardly!

The game definitely deserves points. I wish there was an ‘Awesomeness’, ‘Humour’, or ‘Spoof’ categories, or all three — you may then come out first.

I just wish the fighting were more balanced. And the lost variety is a shame.

I view this game as Duke Nukem Plays It Dice. Get Jon St. John for the dubbing and you have an instant hit. ;))

I am so happy this game was there, thank you, Sir, well played. :)