e. progress sculpting player's model
Has been nice and relaxing to do some sculpting work after so long, but unfortunately am going to have to get a wiggle on with retopologizing now that it's the end of day 1 (in this timezone). I didn't really get past just laying out most base forms and making sure it holds an okay enough silhouette at a small scale.
And some more playing around with backgrounds, I reckon I might go for #2 or #3 here...