Planets, everywhere
Replay: https://www.livecoding.tv/video/libgdxjam-day-1-2/ (part 1) and https://www.livecoding.tv/video/libgdxjam-day-1-4/ (part 2). Also, see the tree: https://github.com/danirod/libgdxjam01/tree/458d87...
I started working on some art for one of the scenes of the game, which are the space scenes where the space should be visible as a background image. Here you have me designing a few planets. And here is the final result plus some stars as a background too.
At the moment they were generated by me, but would be cool if I could procedurally generate more planets to make things even more random. I imagine every game being different to any previous one so that the experience is always new. This things are pretty common today, don't look me like that! ;_;. I'll invest some time on playing with Perlin Noise, to make smooth textures for the planets.
I would continue for today, but I need a rest. Let's see tomorrow.