I’ll admit that I glossed over the controls the first time I played this, and I wish I hadn’t– once you start using the healing orbs, the gameplay loop is fast and frantic in a way that I feel has a lot of potential. Almost everything in this game feels polished to a T, and there’s not a thing I’d change.
I think if you keep working on this game and give it a little more flair, you’ll be well on your way to a commercial arcade title a la Devil Daggers or Downwell. Keep at it!