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(+1)

A nice base for a game, but could use some feature and/or of quality of life improvements.

  • I'd like to better know where the boundaries of play are relative to the camera since it's zoomed so far in.
  • Monsters only ever spawn from the same side and end up being unavoidable with current speed and rotation settings on them, would be nice to have more player agency against their movement either with base mobility settings or some kind of dashing skill on a cooldown.
  • With some simple pickups the game could be much more diverse in what it offers. A limited ammo secondary weapon that deals AOE damage or even just health pickups would give me more decisions in where to go and make positional risk/reward more of a factor.