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took a bit to figure out the controls (was expecting LMB over space personally), but once you know what to press, it’s just a slight wiggle of the mouse and a mashing of the spacebar

would have liked to see a score counter or similar to incentivize progress, as well as a difficulty curve that isn’t completely flat

the biggest issue is the enemies’ hitbox sizes actually. they’ll kill you well before they’ve actually touched you, but equally so they’ll get killed with your projectile rather far away. the massive hitboxes relative to the sprites makes the game considerably easier than it would be if they actually matched up