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(1 edit)

Hello, I want to make a great game with the build box. For example, it is an RPG game. But to do that, there's one thing you need in the build box. Upgrade of the health node. Health cannot be changed.

When the level goes up, I want to create a system where characters kill monsters and develop health.

Incidentally, we have already completed a system in which the experience value increases when the character kills the monster, and the level increases when it reaches a certain experience value.