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(+1)

Very good points!

I was attempting to word it in a way that would make the player assume that the main character doesn't know anything in the first place, but then with a second playthrough have the words have a different meaning.

"... some woman" is a leading statement for suggesting she isn't just a normal person and the "what are you?" standing on the legs of 'I know you're /something/, but I'm not sure what.'

I did the same with her suggesting something to the player. I'm not sure if you got that dialogue, but it goes along the lines of her offering the concept of "being beyond" to the player which could suggest her giving an actual gift of power or making the player go into the great beyond~.

But I admit, I'm not the best at word play! Pft!

Thank you for enjoying what did work for you!