This one really packs a lot of replay value, the avatar customization, the class selection and the randomization on the chests rewards all make for a game that wants you to come back and play it again.
The whole single map and 50 turns can feel long at the start but once the action gets going... it doesn't really stop, I felt everything was well balanced out even if this meant that there were a lot of enemies carrying bows to balance Flying units from dominating the treasure hunting.
There wasn't a plot really, but the writing was fun and enjoyable with a good sense of humor, there were also support conversations or something... but when I was so into getting treasure and killing enemies that I didn't really take the time to trigger them.
A really good entry to comeback everyonce in a while and try some other party composition.