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(+2)

This is a fantastic guide... though upon reading through this guide, I've come to realize (*spoiler warning ahead*) that only half of the stat choices (Speed/Knowledge, Speed/Willpower, or Knowledge/Charm) are able to achieve a good ending with neither a forced bad end (that the player can, thankfully, bypass their second time around after being sent back to the prior checkpoint) nor a forced sex scene.  Speed/Charm can win without a bad end, but you're required to go through either the bartender's or the squirrels' sex scene; any stat choice that includes Willpower but not Speed will necessarily require taking at least one bad end.

I kinda wish that there was at least one perfect route for each possible Willy build.

Also, the "The Sluttiest Tool in the Box" ending is a bit unusual in that it's the only bad ending that requires the player to experience and then bypass yet /another/ prior bad ending in order to get.

I actually wanted to see if every stat choices were able to get a perfect ending, and so as you say, only half of them are able to.  But all of them can at least get an acceptable run (which is 0 or 1 bad end in total, a corrupted run is 2+ bad end). So in the game there's no distinction between a perfect run and a run with 1 bad end so technically, every stat choice can get you the best ending possible. But even with that I can agree with you that not being able to always do a perfect run is quite frustrating ;)

Also, only one stat choice is able to perfect the market route :  speed/willpower, and it's just because of the shipping area. There are two single checks and if you happen to not have both of those stats, boom bad end.

And yeah, I also think that "The Sluttiest Tool in the Box" is too counterintuitive to get. I couldn't get it without looking at the comments

With all that, thanks for reading and analysing my guide, I really appreciate it ;)