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(+2)

Oh yeah, definitely following and rating this one. The foundation is very strong here.

A few suggestions from my side:

- If possible, maybe add a little highlight behind the weapon you've selected in the Quick Swap menu.

- Double-click to use Items as a shortcut, instead of clicking them and pressing the "Use" button on the left.

- A Quick-Use hotbar where you can place potions and use them without having to access the inventory.

- Since the Quick-Swap menu enables slow motion mode, it should also be the same for the Inventory to maintain uniformity.

- Add a "Talk" or "Use" or "Interact" hint above the player like the one you get when you come near an item on the ground. That way the player gets to know which NPCs they can interact with. (Of course, keep this disabled for things flagged as "Secrets")

And found a few bugs other people didn't report:

- If you visit the Shop before the Inn after you meet Brofus for the first time, you can buy all the things and empty the stock, but when you visit the Inn for the first time and visit the Shop again to trigger the Merchant's wife dialogue, the stock will be completely restocked, allowing you to obtain 2 copies of the same item.

- Pressing the "Hide BG" button advances the text to the next sequence too, which (imo) shouldn't happen, and should stay the same. Perhaps the "Click to advance text" can be restrained only to clicking inside the gray dialog box and clicking anywhere outside the box would do nothing instead.

- By throwing my weapon inside the innkeeper's counter, I got myself stuck in the background in the Inn and I had to reset the game to escape.

- There are many, many, MANY places where you can throw your weapon and it just disappears forever. Most prominent example of it being if you throw the weapon from the bridge back into the town after finishing the cutscene with Leighla.