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(1 edit)

does it madder if i make a background in paint.net then pixle-ate it?

and you want 32x32, not 64x64

also, a brief desc of your game, or the game setting(ie. happy, gloomy)

desolate, alone

      

use the "tiled sprite horizontal parallax" on all three, each with a slightly different speed, and all on the same layer

these ~might~ be 64x64

it's better to use a 128x128 image and then shrink it, as it would produce good looks on a small area(try grid 32x32 grid setting)