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I'm still working on the enemy, now the enemy has a sense of "visibilty". Meaning, it won't chase you from the other corner of the map, he must be able to see you first. He can also shoot now, and all units have a certain knockback when they're hit. Bad news are, these changes are not visible and the game looks exactly the same, so, no screenshot for now. I know I said this a few times already, but now I'll start working on the items and power-ups