This song is a banger! Great mood and fun enough that i played for a while. Reminds me of Montaro. I think it's important in dodging games to make sure the player is small enough to weave in between projectiles, or to give the player an invincible dash, so that they don't end up getting trapped by the random spread of projectiles. Also, the movement should be 1:1, instead of accelerating, so players can make precise movements to dodge stuff