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(+1)

though the art isn't the best, the gameplay feels fairly polished (and i like how u made it a WebGL build and let you customize the controls). Some personal critiques, you don't have to agree: it would have been good to know what i was getting into before i selected the button, and having bouncier walls and less slippery floors would make the gameplay more predictable and enjoyable, allowing for some more clever strategy. overall one of the better ones I've seen