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Gotta say, despite the battles being a bit on the harder side at first, this game is surprisingly engaging. It deals with some heavy topics regarding sexual/gender identities and society's perceptions of such things in this world. Alongside the racial segregation between the different factions. One with fantastic racism on the dot and might be setting up for some hard knocks for the team later down the line.

The writing and the story definitely took a turn I was somewhat surprised by. And adding that magical girl genre flair while also deconstructing its cast's normalized standards (at least half the cast anyways) of what makes a "magical girl" really is brought into question. The ending intrigues me a lot in more than one way.

You can argue it is an intentional design for it to be hard, I'd argue the difficulty and leniency could be toned down a bit at the beginning or be provided more options of recovery to prevent backtracking and annoying grinding. Otherwise, I'd say this entry is pretty up there on my investment list from all the other entries I've played so far.

The art style is also very aesthetically pleasing on the eyes, with design and layering the likes of which I am impressed by and I am intrigued at seeing what the story has to offer next.

Well done, you have made me invested in your entry. I hope this project will continue if you ever get back to this.

Thanks a lot for playing and commenting! You are probably right that the difficulty could use some fine tuning. Most of the systems introduced aren't really properly explored within the game's short duration. I don't know yet if I'll continue the project, but I will at least upload a more polished version after the jam judging is over.