Great job with this! Really simple concept that requires mastering the controls to progress. It was really fun and I appreciate that retrying is quick and painless because there were MANY attempts to clear certain levels.
If you wanted to push this further I would suggest a few things. I would rethink the obstacles or the 3d perspective. When a platform is pushed towards the camera in the center, it is very difficult for players to see when they can or can't cross. You could tilt the camera to show more of the depth or redesign obstacles to clearly show depth.
I would also suggest using a palette to choose your colors and to make sure that the background doesn't blend with the colors of the foreground in order to make it clear to players what is an obstacle and what is the background at a glance. The background is generally darker than the foreground for clarity through contrast.
Nicely done with this though! Pretty fun and challenging.