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gotta say, I adore the art style of this game - the cutscenes are really endearing too, it's very fun

I did find it a bit unforgiving with the instant death mechanic especially during the boss fight, I think the attack animation isn't quite centered properly so where you flip horizontal your attacks don't really line up properly - meaning I'd find it easy sticking to attacking while facing right rather than facing left and waiting for the boss to come to the other side of the screen

that being said, you did a great job!

(+1)

I also noticed a problem with the attack. But I don't know how to fix.

The first issue is when the player attacks, it stuck in the ground, so I'm making the player jump before doing that, Maybe it's something to do with collision, I guess. and as you said it is not centered properly.

Thank you for the comment and for playing my game. I'll fix the issue in my next game.

no worries- yeah I getcha, I've had a lot of trouble with collision not quite working correctly, it takes some getting used to + sometimes its just easier to start over from scratch. It might be the collision points rather than the hitbox - I think the origin and center points are what dictates how sprites are flipped, I only just figured out how to make it work myself during this jam heh