Ok. So I'm going to put this as nicely as possible. This game is rough, in more ways than one. I can pretty much tell at a glance that English isn't your proper speaking language and no proofreaders exist to check your text. So that alone makes your entire game completely difficult to understand in full despite knowing the general gist.
The combat itself overall is pretty milktoast average at best since all you do is use skills and maybe use the summon mechanics to summon Garuda into the fray, helping you out. And while combat doesn't need to be complex, your game lacks a degree of direction that would help the overall flow of the fight be more engaging. But I will give one kudos, that fast attack speed animation attack where Sembada flurries the green orc Ijo out is pretty neat.
Because of what I mentioned with the poor english, the story took a massive deep dive to the point where I hold little investment in the characters and their plight.
The sprites do not line up with your busts. The UI, while unique, feels a bit overdressed in my opinion. The game itself had numerous bugs which I will not download the patch since I'm only playing based on what has been provided to me. The Javanese/Indonesian folklore is an interesting touch but the game itself kinda makes a poor impression by putting time travel and a lot of other things that lost me amidst all of it, having no cohesive theme for me to enrich myself into your game.
So yeah, needless to say the game is rough in a lot of ways. You're competing against people whose english abilities are far superior to you, with spritework that are beyond impressive and have cohesive themes built into them. All I can say is, take the feedback of others here into consideration and hopefully your product will be better if you ever continue to polish this.