I'm a big RPG lover so this kinda stuff is right up my alley haha - I do like the character designs and I think the concept and layout you have is solid. If there was a little bit more tactile feedback it'd probably be a bit easier to tell what's going on - if party members flashed, shook, or had a unique frame when hit by the enemy - stronger visual cues to tell who's turn it is, if buttons made sounds when pressed. This kinds of things might clear up some of the confusion other players have about what's going on in the game.
With that said I do think it's well put together!