i love this! the difficulty is set perfectly, and it’s got the best aesthetics :3
i’ve got only two complaints: first, the jump button is mapped to controller but movement is not, so it wasn’t as comfortable to play as it could have been. and second, it took me a minute to figure out what to do with the boss. or even that they were a boss — after a death, i somehow convinced myself that that health bar was a platform (oops)