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(1 edit) (+4)

First and foremost, a clear target game genre.

Secondly, logical hardware requirements that aren’t the result of sloth (a Pong game should not require Vulkan).

It’s a hobby engine, why not fill it with all the tech that you feel like, even if it makes little sense? Sure, pong might not need Vulkan, but if you’re in the mood to make a Vulkan renderer, why not? Sure, your pong clone don’t run on Chad’s ThinkPad from 2005, but no matter; It was fun to make.

(1 edit)

Games aren’t supposed to be fun to make, but to be of good quality. Fun is often in the way.

It depends on what kind of person you are.