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The concept is cool and i liked the boss's design :) I think the fact that the boss emits red light cheat a bit the game since i never used the control input, I only pressed space when i saw red, maybe you need to recompute timing.

Some ways to improve from the top of my head:
- The camera work could be more dynamic. Give it more impulse, you're trying to sneak behind your boss dammit! So strong start + a bit of camera shake to show that you are in a hurry.
- Events that may trip you up or alert the boss. It becomes a bit redundant past de 6 hours (by the way, I won before attaining 12h, dunno if it's a bug)
- Sound design, I know it's difficult being a solo but sounds help a lot to communicate feeling (speed feeling or meaness of the boss for example)

voilà!

thanks for playing my game, and taking time to write out some genuinely very helpful advice, I agree with all of what you said and yes you are supposed to win at the 12 hour mark. if I can i'll revisit some of these ideas in the future :)