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(1 edit) (+1)

So hanging on the hook is included, but only once you put it in the gnome's hands. And OK, I see what you mean now with the spikes -- it's telling you that you can't interact with the die or the eyes. It actually made me just think the eyes were evil and had claws or something probably. Obviously I'm just one player so if most players or even just some players get something out of those messages, it's worthwhile. But I think a better way to communicate what's interactable and what's not is with a cursor that changes when you hover over something interactable -- perhaps that solution doesn't work if you want to adapt it to a touchscreen platform though.