Fun and very juicy but not very balanced, the easiest way to win is to just go max range and press space eventually. Maybe it would be better with fewer enemies and slower firarate to give time to think.. idk
Viewing post in ChronoShooter jam comments
I played it again and thought of a good idea to balance it, maybe. You could make the enemies spawning based on waves, for example, at some point it will spawn a lot of enemies on a straight line and you have to use maximum accuracy, and at another point it would spawn enemies all over the screen so you go maximum range.