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There's a lot of depth in this game jam, to the point of being a little confusing. I appreciated the tutorials in the beginning but I think I'd need to see a walkthrough to really understand. Art style felt cohesive and unique, especially from looking at the game you're developing on Steam.

Thank you for the comment! I definitely wanted to lean into mechanical and strategical depth , and I do think the tutorial could have been a bit more thorough. It was one of those LAST DAY GOTTA HURRY kind of things :)