A superb experience with a good narrative and solid sound design. The only complaint I really have is the game is painfully short and on a very minor note not really much in the way of actual gameplay.
Great overall, I really enjoyed it.
Thanks! Yeah I had about 5 days to knock something out and I definitely wasn’t going to be able to design, iterate and playtest on anything but something ultra-ultra simple gameplay wise. Going asset heavy felt like the best way to knock something out I could scope to have a sense of polish. I actually have had a very sad year with my family so this was cathartic.