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(+1)

Thanks.
This was a very early prototype. I'm still working on this game and currently the game isn't in a playable state, but once it is I will upload another demo version

Looking forward to it!

There is a Wowie Jam right now with a theme "Collaborate with AI". I am currently considering to join, and if I do, there is a very high chance I'll do something similar to the type of this game (farming with programmed drone)

Between, I ended up making a similar type of game for Wowie Jam 4. If you feel like coding some drone in JavaScript, check it out:)

(+1)

That's so cool! Just tried it out. (for some reason I'm not getting itch notifications anymore so I just saw it now)
I really like the idea of being able to have the previous program work while you program. I would like to add something like that to my game aswell but I can't think of a way of doing it while it also highlights what code is executing currently.
Also I see you were facing the same main problem I am: trying not to overwhelm the player. Pretty brutal just throwing a wall of js at you

(1 edit)

Thanks for trying out!

As I was doing it for a short game jam and I happened to be busy part of the time, my main problem was to at least finish the main loop (buy seed, plant, extract, sell crop) somehow, which I barely managed to do.

But then - yes, I know it's overwhelming. Tutorial and incremental progression is critically missing. Ideally, it would start with only ~5 lines of boilerplate code that you'll expand yourself.