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I really appreciate it when someone makes an effort to create game mechanics other than the classic ones, in your case I really liked the party's recruit / devour system! But the problem I had at the beginning was understanding how the mechanics worked. The story was very cryptic for me at the start but then it slowly picks up when you understand Gerard's motives. In the end I think there are some corrections and improvements to be made, however the premises for a good story-driven game are there, I hope you will work on it! :)

Thanks so much for giving it a try and the feedback. I agree with things failing to be explained. I really dropped the ball there and am kicking myself over it.