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(1 edit)

I love it - but one problem cant apply car behavior?  I can accelerate but cant steer?  I can also rotate xyz but doesnt update car.movingangle if i do that

Thanks to Dev - creating a sprite and pinning the 3dObject to it did the trick (also put the rotation update in everytick seemed to be more reliable than pin behavior)

(1 edit)

You probably should just use an invisible sprite object with car behavior and add the 3D model as a child to it then change its rotations to the angle of the sprite however is appropriate for your game. C3 only has one rotation in 2D that it understands and models have three different rotation values that are unrelated.