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I haven't used those atomic, but considering they're just cordova plugins made by ludei, should work without a problem. (Useful or not depends on the game, there're several plugins on cordova's world that does the same thing).

I'm using XDK right now, but you have to be clear that all solutions (as far as i know) rely on Cordova to make the end apk. XDK upload your files to the server and use a 'fork' of Cordova to make the apk, Crosswalk CLI (wich is also part of intel) use Cordova at the end with a modified webview, Cocoon (a solution of ludei) use their webview+ (in a similar way crosswalk does) with Cordova. So at the end Cordova is your god here, its limits are need to be considered. (and this is valid for any webapp turned into 'native' app)

As a recomendation, use XDK until you need more control over final build, then use Cordova CLI and make the apk by yourself, once you have all the libraries and stuff needed, the build process will not chage much, maybe faster because Cordova CLI not need internet.

I Also check other engines before ending with Superpowers, but for me there's no better 'multiplatform' choice. HTML5 is growing to be a real solution on multiplatform and in the near future, it will benefit Superpowers. If you want to try other engines look for libgdx (Java based), since is really solid and well documented. (I wouldn't look for Unity cause i think its really overloading for most of games)