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(+1)

this was a great experience. There was a sense of mystery about where I was descending - and the audio contributed towards that. The mechanic was quite straight forward, but still it felt tense every time I jumped - especially if missed a platform and then was scrambling to find a new platform before I'd fallen too far! You had some nice touches that were appreciated, such as the character didnt fall off the platforms too easily or bounce/slide when landing. I was intrigued to see what was at the bottom, would have been a nice touch if you'd set up a little environment at the bottom to give the game a tiny bit of narrative! Good job and thanks for taking part!

(+1)

Thanks for playing and for the feedback! I like the idea of making the ground area a bit more interesting, I'll keep that in mind when I iterate on this.