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I won't spend much time rehashing the things that have already been said, but I also agree that the high encounter rate + high likelihood of escape failing + lower cure percentage definitely left this feeling like more of a grind than I'd like.

The humor is truly what shines in this game. While it's not my preferred humor (I don't really jive with the 4th wall breaking, personally), I can still recognize when it hits its mark and this is certainly doing its job there! Keep leaning into that humor as you work on improving this. 

Thanks for sharing your entry! :)

Thank you for giving my game a try! I've been going back and adjusting things so that when I can update it the whole thing should be enjoyable on multiple fronts this time:) I do hope that when I get it updated you'll play it again and see how much it's improved.