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(+2)

I am not a fan of the "locked" mechanic eating into already precious skill points. Before it was a choice between quick manual lockers or slowly build up the special ones, but now its a losing fight when you cant even keep up enough points to unlock the ones that get taken from you, let alone spread to more. This is especially annoying when it hits an expensive brainwasher you saved up to put on the end of the hall. The tentacle is strong enough to open a locker, reach across a hall and pull in a teacher, but some police tape is going to stop it? Please give us an option, cheat code, or something to turn this off. I also think if you pull out of a locker, it should refund points, not cost them.

New mechanics like this are always subject to changes. Stay tuned for any gameplay changes in the next update!