I streamed this with the dev present so this is just my notes:
- +Overall it was nicely polished and the presentation was clean. I had no big complaints in any particular department, which is a big win already.
- -I know the game is just the prolog chapter, but that was SO short I don't have much to say about it. What was shown was okay, but it did not have the hook I would have expected. Maybe the hook would have been in the next chapter, but since that is not available I was left feeling just ok.
- The rest I have are just minor niggles:
- *The execution of the time travel is a bit weird as is. I feel like a context-sensitive option would have been more useful and clean, but I have no idea of how it works internally.
- *It feels like there's a little too many encounters when there are so few things you can really do.
- The In medias res used at the start falls a bit flat for me, because it gives so little context. Again, this would probably be expanded in a longer game, but as it is it just feels too short to make an impression.
Overall, it was too short and lacking a good hook for me. it was perfectly average and executed okay, but lacking any sort of critical "oh that's really cool/cute/funny/interesting" moment to get me onboard.