I just played a couple runs and got it correctly every time :? Not sure what might be failing, any particular hint you can give me? That gem is needed for one door in the route to one of the skulls… so quite critical
Could be you died at the same time due to a fireball from the snake head on the right… and that generates a combination of states that is not correctly covered… it’s the best explanation I can think of for an edge case behaviour. There’s just somany states to control in a platformer :P
thnx, that will come handy debugging… it’s an “instance” landing that has no landing handler… cannot be the player, will figure out but this helps a lot!
found it… using the wrong reference in the player when checking top_of_a_ladder state… should check self not not E… this is a check when getting to the top of a ladder with an offset… should be not that common to hit it, but yeah, needs fixing