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Nice work this. Found the controls a bit fiddly at times, but the concept is ace. Really nice job mate.

I guess the issue people mention with the controls is that the tank is not responsive to other movements until it finishes the previous one. There is no buffering of next movement or anything like that. I got used to it during the testing phases so I didn't even notice that could be an issue. Lesson learned.

(+1)

I just learned the game is laggy on Firefox compared to Chrome. The input still has room for improvement but it's much smoother on Chrome. Out of curiosity, which browser did you use?