great game! dialogue/characters were quite funny aswell! movement was kind of floaty though, which doesnt really fit this kindof game, Sam also acts a bit slow/doesnt act for long enough, so it makes missing the deadline and doing a weak dash really easy, Mirai could also do with a few Iframes, other than that, game has HUGE potential!
Viewing post in SamurA.I jam comments
Thank you so much for taking the time to write some detailed feedback! Yeah, the floatiness you're feeling was most likely due to the Force stuff we added in Unity to make the intended part which was the character bounce off of enemies after getting hit. We didn't really know too much about how to deal with its aftereffects, sorry. xD We can definitely look into tweaking and testing what will make the gameplay the most satisfying and fun to play though. Your game also was magnificent! Your art and art direction especially stood out and was very unique. :3