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(+1)

Very cool concept!
It's such a complex game mechanics, so really well done!
It's a very fun idea!
I think it needs more sensitivity, so you can define the distance better (so that it blows up slower), because it's very hard to set the right distance. Almost impossible for me.

(+1)

Thanks my bro!
Agreed, there needs to be some playability tuning. It's dangerously close to being too frustrating.
I think a lot of players will quit after 3 jumps into the ocean...

I actually jumped 10 times or so into the ocean.
But after that I started to think that I  really have no control over it, like it's milli seconds that make the difference of how far you jump!

But if that is fixed, it's a top tier game, and  you even made it in 3D!