Tried this out. Got up to the first (last? not sure) boss. it killed me and I had not saved for a logn time so I left it there.
- The presentation is very clean. The sprite of the protagonist could do with a bit more animations, maybe. I did notice the mapping was very clean. Custom or not, the visuals were nice.
- The game was very easy until the boss, which I felt had way too much HP. He could have had the decency to throw me a medkit at some point or smth.
- I could be wrong, but if what I saw was the boss and the end was after that, the leveling up CHOICE feels hollow, there's barely any margin for error. Of course, if that was not the end, I could be wrong.
- I missed having some sort of skill or consumable on a cooldown even. Just shooting felt very basic.
- The gameplay was ok, but it definitely helped I did not play too long, as I mentioned it was too basic in its current state.
Overall a neat little thing. If the art was custom (I specially liked the economy and elegance of the maps) great job.