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(+1)

I liked the game, I see it well planned, but it has too basic a difficulty.

Apart from that, I don't see the mechanics of the cross as exaggerated, as long as it goes over the green line, no matter the angle or the position, it would be more interesting to have to force you to make a cross or that it be minimally similar to do well the combo.

Yeah, we wanted to make the game as simple and accessible to as many people as possible to make everything feel fun and cool. We definitely could have refined difficulty or added a "Hard" or "Arcade" mode that can be accessed after, though. Thank you for the feedback!