Wow, the art for this is amazing. I also really liked the sound effects and the concept. An issue I had was that I was mainly switching around random wires until they locked into place (I stopped trusting the AI after it made me blow up). I think this could be made even better if there was more logic behind some of the puzzle elements (Maybe you can see inside the PCBs with some x-ray glasses? you could have multiple layers with a maze of traces and vias).
Viewing post in Defuse The Bomb, Now! jam comments
Yes, you're right at every point. I hope I will expand it later after the jam for the better game logic, graphics and levels, and I will be using your ideas!
Actually locking issue, is not a glitch, it's a real feature (Not a joke). If you place correct wires to right pins, it will be locked to make puzzle easier. But in rush of game jam, i forgot to say it in-game. So this is certainly my mistake.
And yes, main plot twist of the game is not trusting the AI and creating a logic in your head to find which wire positions are meaning explode, which one doesn't.
Thank you so much for your detailed feedback. I am looking forward to play your game and write a review as soon as possible.
Cheers!