Moving and Dashing feels really good here, nice ramp up in difficulty aswell.
Although you have some nice Sfx and screen shakes I think it stills lacks a bit of visual feedback when hitting stuff and dying, the animations alone doesn't seem impactful enough.
I also think that the Level's size here may be a bit overkill, creates a lot of "dead space", as your not gonna need to worry about a saw blade thats falling on the other side of the screen (raising the crate's spawnrate would probably ease this).