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I really liked the gameplay loop of recruiting monsters or devouring them for exp, the party members were really diverse and I found them really helpful for support.  However, for the devouring aspect, I felt as if this jam version can't really cover the bases because of how short it is and how you don't really need to do so in order to beat the whole game, but that's just a me thing.  Speaking of the systems, like the others said here, it was kind of confusing what to do at first as there's little explanation for what's happening.  Despite this though, it's pretty easy to get a swing on things as you get going and it can be fun (at least for me).  What I'm really confused by is the story though, there isn't really an intro to give like a brief hint of what's going on or who the characters are or their motivations for the things they do.  I felt as if I was dropped off somewhere nowhere and not until I defeated the first "boss" I knew exactly what  the characters were supposed to do.  What I really liked were the custom graphics!  I liked the monster designs a lot as well as the overworld sprites, but if I do have to say something, the styles of the sprites and the battlebacks/overworld clash since they're not in the same style imo.  Overall, I liked this game and with more polish, I think this can be a full game!