Very impressive game made by Berry! All the art in here is very beautifully well done and the fact that you got all of it done in such a short time is impressive! Despite there being no words, I understood the story and it's very good and engaging all the way through! The music played a big part in it being so emotional so well done on that end! The gameplay is really simple as well with it being just simon says however, I felt as if there were stakes which made it really interesting especially for the final stage. Once again despite the wordlessness, I perfectly understood what to do! I liked as you get further in each level you start to rejuvinate the enemy more and more! If I were to make one small nitpick though, I didn't really know how to activate my powerups (if those are what the icons were supposed to be, then if they're not then I'm wrong). Overall though, I liked this game a whole, whole lot! You should be proud of yourself Berry!
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Thank you for playing the game. Admittedly, this nitpick of the icons at the center is caused by a lack of time. I wanted to implement that sort of powerup, but time constraints stopped me from going further. This sort of thing is up for consideration in the future, so I appreciate your point.
So its mostly placed there to display the party members in the game and to prevent empty space in the center. But I can see how you would misled it for powerup effect buttons.
Once again, much obliged for your input on the matter.
Oh, I had the same reaction to the icons! I thought maybe they were something I could click on for a cool effect. It did occur to me that it probably just signified my party after clicking didn't do anything, and the keyboard inputs didn't really lend themselves to some on screen buttons so it made sense after a moment.