Cool idea for a game, and the mechanics of collecting and shooting the trash worked really well. I think the timing of when the enemies arrive could be improved - in my first playthrough I collected a bunch of trash before any enemies appeared, but in the second one and enemy was the first thing to appear and it made it impossible to ever progress. But there's a very solid base here with only a few more tweaks. The sound was really good as well; nice work on this!
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thank you for the feedback! pure RNG definitely doesn't seem like quite the right fit for this game based on those experiences, if we develop it further it would be nice to redo the spawning system to work based off player condition and difficulty to improve player experience.
glad you enjoyed the base idea, though, thanks for playing and taking the time to let us know what you thought!