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The intro is trés cool!  I'd agree with most people that the platforming needs work - gameplay-wise it seems a little out of place?  But to be fair it does seem to somehow still fit the jittery vibe of the game's narrative.  And honestly nice work piecing together that many different mechanics in just one weekend!  Seems like a lot to think about and stress test...

Thanks! I was surprisingly not stressed at all, except for the last day...